At this time, Immersive Citizens improves the AI used by NPCs living in the zones shown below and highlighted in green or in yellow. Do you plan to support mods modifying the layout of cities, villages, or interior rooms and which are tagged as being incompatible? For example, instead to fast traveling to Whiterun, you should fast traveling to a watchtower near Whiterun. Skyrim This can also be caused by a single plugin editing navigation meshes. Installation: NPCs attack me during a brawl. Another one is used to ensure compatibility with weather mods and to update Immersive Citizens when you install a new version. It's not a problem because AI from these mods are only used under very specific conditions. What time scale is safe to use? 9 Faye Race + Follower; 2. Therefore, if you sleep in an Inn between 10 pm and 8 am, when you wake up, all NPCs who was sitting when you started to sleep will be still there. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. SE 4. For now, these modifications are not recognised as ITM (More information about ITM here) by SSEedit while they should be recognised as such. These are distributed to npcs in iBeasts- 3dnpcs mod. If you want to move your family in Silvermoon use this mod. Random Encounters mod Therefore, I chose to try to improve the compatibility and the modularity of Immersive Citizens rather than spending time making compatibility patches. Unofficial Skyrim Special Edition Patch Lux If you want to use plugins modifying the layout of cities, villages, or interior rooms, this page will also help you to pick plugins which are compatible with Immersive Citizens. Enderal (6), In order to design interesting and realist AI, I've been compelled to add some shacks (3 in total) and some furnitures (example 1, example 2). Required For Adoption and Spouse Support to Function. While in fact the innkeepers stay 22h on 24 inside their inn and when they go out, they stay near the entry and if you enter inside their inn they follow you inside. The game engine is not able to update the position of NPCs which are not moving when you use the sleep or wait menu. Lots of scripted mods can cause this. The color code shows features implemented for each area. When choosing one of the two civil war starts, you are strongly advised to let the Jagged Crown scene play out. It means that this plugin dramatically reduces the number of NPCs teleporting themselves to reach their destination. If you don't respect my recommandations about load order, then NPCs won't have access anymore to some city districts and thus they will stack in some areas and some quests will be impossible to complete. To bypass this game engine limitation, if you want to sleep in a public area, I recommend to start to sleep around midnight. Hopefully it is reversible as soon as you remove the culprit. Proudspire Manor Only if you wish to have spouse and/or children waiting for you at home. (1924) Do you plan to fully overhaul the AI used by all NPCs which are friendly and unique (named)? Either you do not meet the requirements (you do not have Dragonborn or Hearthfires or Dawnguard or use a pirated version of Skyrim), or you have installed a compatibility patch that you do not need, or your plugin load order is incorrect. If you don't know what to expect from NPCs, then you won't know what to look at and where to look and in what conditions to perform tests (time of day, type of weather, day of week, NPC in combat state or not, specific quest running or completed, ect.) Log in to view your list of favourite games. This will lead to NPCs becoming inanimate for a long period of time or who permanently collide themselves against walls or other static objects. Due to the fact that Immersive Citizens alters some cell entries and navigation meshes, I recommend to position Immersive Citizens - AI Overhaul.esp near the bottom of the load order. Indeed, my plugin adds a lock list to some houses while ELFXEnhancer.esp or ELFX - Hardcore.esp changes the lighting template of houses, as well as their image spaces. (76) OPTIONAL, ONLY USE IF YOU WANT YOUR SPOUSE AND KIDS IN THE WINTERHOLD PLAYER HOME, Optional, only needed if you want to have a spouse and children use the house. Several broken scenes (missing NPCs, scenes not starting or starting at the wrong moment) have been also fixed. and thus you won't be able to perform reliable and efficient compatibility tests, because NPCs act differently day after day. Beards Alternate Start - Live Another Life Required addons: Mator's Patching Framework. About this mod. (5034) This is only necessary when you want your family (spouse and kids) to move into the house. Yes. This mod is opted-in to receive Donation Points. (266) By request attempted to add Keerava as a marriage canditate. (109) Note that some of the features described below haven't been implemented yet in some NPCs. (86) It will work with any values between 0 and 20 (I don't see the point to increase the value unless to perform tests); however, I do not recommend to go under 10 because beyond that there are boring downsides. If you use LOOT do not forget to update the online masterlist. Required for children and spouse to live in the house. Therefore, there is definitely no more interest to use "Run For Your Lives" & "When Vampires Attack" if you use Immersive Citizens. Once done, install the new version, load your save and reactivate Immersive Citizens by using the in-game configuration menu. Being defeated in combat should have consequences! This mod is opted-in to receive Donation Points. (Screenshots). This is normal. Falls ihr mit euren Kindern einziehen wollt. Hearthfire multiple adoptions Here are some examples of activities: In short, each day NPCs will act differently (Album 1, Album 2, Album 3, Video). During the morning hours, they will go to the market to buy food. (Screenshots), Horse Rider: NPCs will use a horse if they have to travel long distances. I didn't delegate this task to individuals unrelated to this project due to the fact that it would require that I publish and update regularly the 574 decision trees, which is a tremendous amount of work with no guarantee of results. Popular mods improving NPC AI such as Wet & Cold and Holidays implement also AI with a higher priority than the one added by "Immersive Citizens". Also note that the town overhauls offering a lot of compatibility patches or optional plugins are extremely problematic, because some of those optional plugins or compatibility patches are not compatible with my main plugin or with my compatibility patches. For example, thanks to the modifications done by this plugin, Camilla Valerius won't have problems anymore to reach the Riverwood's bridge when she shows you the path to Bleak Falls Barrow. I allready have done the qeuest to investigate The Necromancers in that cave there and placed the Horn for the Jarl at an Altar of Talos. Indeed, at each major update of Immersive Citizens, I have to remake the compatibility patches modifying my work, because the use of an outdated plugin which modifies my work can corrupt your save file or decrease the stability of your game. The alert state is left untouched. Town Overhaul (Open Cities Skyrim included). Most of them do. - (592) The word incompatible is not really suited, but it's a popular keyword. However, contrary to the vanilla NPCs, they will just go back to their homes if they are outdoor. The plugins altering some dialogues, scenes or cells settings (image space and sound) can also conflict with Immersive Citizens, however, these conflicts will create minor incidents at best. The only direct incompatibilities that you may detect with SSEedit are between navmeshes, but due to the way whom SSEedit displays the data stored in navmesh entries, it's not even possible to design functional compatibility patches with SSEedit to solve these incompatibilities. A dialogue does not show up to start a brawl against an NPC or to start a secondary quest. Skyrim When an NPC tries to use a furniture located in an inaccessible area, he becomes inanimate, because he is waiting for an answer from path-finding algorithm, answer which will never come. Enhanced Lights and FX (only required if you use ELFXEnhancer.esp or ELFX - Hardcore.esp) All the beast npcs in 3dNpcs. hello, im new in the mod world,sry for my bed english,but i try it. Converted a mesh for a dynamic shape. Quintus is an Imperial alchemist who takes over the White Phial shop in Windhelm when his employer dies. MOD 6bed Indeed, the feature "Survival Instinct" from Immersive Citizens works against any hostiles whatever the situation whereas "Run For Your Lives" & "When Vampires Attack" works only against some vampires and some dragons in very specific situations. If you increase the values used for these settings, this will lead in some cases to NPCs becoming inanimate during a long time and sometimes the game engine will fail to load some NPCs. Enderal (11) - (407) Only required if you want to move spouse/husband/children into the Lost Valley. Added new options for capache, number 45 ish. About this mod. Help ! These thresholds are assigned according to the NPC's resistance to physical damages. Beards from beards of power adapted to Khajiit. Some assets in this file belong to other authors. Edited/fixed a couple more meshes. (821) As far as I know there is no popular mods for Skyrim SE altering dialogues or scenes which are incompatible with Immersive Citizens. Proudspire Manor Mods This is why I ditched these mods and I started to develop my feature "Survival Instinct". A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. Install hundreds of mods with the click of a button. Therefore, you won't get significant benefits in using them with Immersive Citizens, only downsides. For now, these fixes only apply to the citizens of Whiterun, Falkreath, Riverwood, Rorikstead and Dark Water Crossing. Furnishings Unfurnished The "unfurnished" house has 19 total furnishings. Here are the main issues you can have by using "Immersive Citizens" alongside a plugin that modifies the layout or placement of objects in cities, villages, or interior rooms: Do you plan to make a lite version for Skyrim SE? Instead, the general concepts and the templates used are described as a starting point. (494) esm 9 9 SexLabAroused. If you have a CTD just after an update, reinstall the previous version and load your save, afterwards go in a nonpopulated area, disable Immersive Citizens by using the in-game configuration menu, then save. This plugin does not edit the detection mechanism. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. My Small House - Extra house for Goldenhills Plantation -For Multiple Adoptions-, Prince and the Pauper - Hearthfire Multiple Adoptions Patch, Rayek's End - Hearthfire Multiple Adoptions Support. Added 9 new combination options to fill the sweetroll. So when you use a carriage, the carriage driver will not flee if a hostile is prowling around. The purpose of a cloack spell is to add new abilities to nearby NPCs through a scripted magic effect. This mod or any part of this mod is not to be used in any commercial/paid-for mod. (Screenshots, Video), Priest of Kynareth: The priests of Kynareth will pray to their goddess several times a day. Includes some minor changes to a script for AE custom homes. This is not related to Immersive Citizens. When the market is closed, you will find them drinking or sleeping in marginalized areas. More details are available in the "Modifications Overview" section. (1065) And remake the fomod. Once you leave the carriage this friendship ends, therefore the carriage driver can be attacked and if necessary, he can flee. Fixed Jzargos facegen - Jzargos facegen has been a broken export. Its an LE mod but can easly be converted to SE. There is a lot of examples on the forum about individuals who had problems because they didn't respect my recommendation about load order. Unlikely, mainly for 3 reasons: If I install Immersive Citizens, will I spend my time searching for NPC involved in a quest? To characterize these decision trees, it requires to analyze all my custom AI packages through the Creation Kit, and thus it requires expert knowledge in AI package design. The clothing is nearly falling off the player models. Modest, assets-free improvements to Proudspire Manor. This mod or any part of this mod is not to be used in any commercial/paid-for mod. The ultimate mod package for the beast races boasting thousands of possible outcomes for player character creation with exciting new vanilla based models accompanied by a complete npc replacer for all. They will also chop wood with an axe and deliver the firewood to the surrounding houses. , Hearthfire multiple adoptions - Now with custom home support for kids and spouse. It shouldn't change TNF version though. If there are several lumberjacks for one sawmill, there will be a turnover. Then, ensure that the plugin(s) are activated. To explain, an NPC is in a standard state when he/she is unaware of an aggressor, a combat state when he/she has detected an aggressor, and an alert state when he/she is aware of an aggressor that cannot be located. Choose a combat style to disable "Survival Instinct" or choose 'None' to reactivate it. Colors are warmer and theme is high fantasy, complimented with a greatly tuned ENB. Mainly variants of existing models. Added RDO Updated and mcm file with facegen because it used its own folder apart from its master file Relationship Dialogue Overhaul. A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. (1203) For your information, the Go Home feature from Wet & Cold is automatically disabled if you use Immersive Citizens. About Skyrim Mod Framework Devious . Crashes during the character creation menu are gone with this version. Note that, like "Wet & Cold" or "Run for Your Lives", "Immersive Citizens" will only handle a limited number of additional NPCs, here are the limitations: The only plugins which can disrupt or disable the AI added by "Immersive Citizens" are the ones modifying the layout of cities, villages, or interior rooms. The other folders contain compatibility patches for Open Cities Skyrim, Enhanced Lighting for ENB and for optional plugins from ELFX, install them only if you use these mods, otherwise youll get a crash before to reach the main menu. https://www.nexusmods.com/skyrim/mods/29249, Transform Vampire Follower - Farith Granius V2, https://www.nexusmods.com/skyrim/mods/58969, https://www.nexusmods.com/skyrim/mods/63365, https://www.nexusmods.com/skyrim/mods/75362, https://www.nexusmods.com/skyrim/mods/49756, https://www.nexusmods.com/skyrim/mods/83009, https://www.nexusmods.com/skyrim/mods/58276, CBBE skin texture V2 V3 plus Thepal and UNP compatible, https://www.nexusmods.com/skyrim/mods/14443, https://www.nexusmods.com/skyrim/mods/113092, https://www.nexusmods.com/skyrim/mods/81513, https://www.nexusmods.com/skyrim/mods/66651, https://www.nexusmods.com/skyrim/mods/110691, https://www.nexusmods.com/skyrim/mods/43053. - (2556) Alternate Start - Live Another Life, often referred to as Live Another Life, is a mod created by Arthmoor for The Elder Scrolls V: Skyrim and The Elder Scrolls V: Skyrim Special Edition. Dont use the old file with this new update. This will add a lot of chaos. This game setting has been set to 300 which is 5 minutes. Sleeping Innkeepers: No. (1710) MODPC The Elder Scrolls V(TES5) Skyrim() ModMODMODMODMODMOD The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, The ultimate mod package for the beast races boasting thousands of possible outcomes for player character creation with exciting new vanilla based models accompanied by a complete npc replacer for all Argonians and Khajiit, named npcs and leveled lists, with glorious reimagining.And beyond: optional unique npc replacer addons for other mods. Concretely, it transfers all my markers positioned in the world of Whiterun to the world of Tamriel. Green: AI fully overhauled (all features have been implemented). Here are some examples of issues which have been copied from the description of "Alternate Start - Live Another Life" : The introduction scene (The Forsworn Conspiracy) in Markarth doesn't start. That quest is automatically activated once a new game is started. (1760) My Small House - Extra house for Goldenhills Plantation -For Multiple Adoptions-, Prince and the Pauper - Hearthfire Multiple Adoptions Patch, Rayek's End - Hearthfire Multiple Adoptions Support. - Thalmor Influence - No shrine of Talos in Whiterun: Changes Whiterun's Shrine of Talos to an improvised Shrine of Akatosh. This solves corresponding ctd with equipment toggle II mod. Eli_Routa.esp & Eli_Routa - Non-Stormcloak.esp. Whiterun Big Child Bedroom and a Basement for Hearthfire Multiple Adoptions, Solitude Big Child Bedroom And Extra Rooms for Hearthfire Multiple Adoptions. Added 4 new Khajiit hairs, mainly variants of existing hairs. Browse as fast as you want, back and forth, it wont crash. Updated for recent patch: Added recently added keywords related to free usability of shrines. (200) Remade him and he still is/looks like a magical lizard roaming the College halls, but much more soft and unobtrusive. Is this a bug or did that thieving Imperial bastard just rip me off? The SkyUI Team for SkyUI which allowed me to implement a configuration menu. Additional Notes: This is especially true for children or NPCs engaged in group activities. The addons will work fine, the replacer patches will be missing the new stuff. No, if it was easy I would already have done it. DLC: Hearthfire, [Skyrim SE]Relationship Dialogue Overhaul - RDO SE, [Skyrim SE]Relationship Dialogue Overhaul - RDO - Japanese, SIZE DOES MATTER - NPCs do not rescale shrink resize - less camera restrictions, https://www.nexusmods.com/skyrim/mods/45862, https://www.nexusmods.com/skyrim/mods/55555, https://www.nexusmods.com/skyrim/mods/33939, https://www.nexusmods.com/skyrim/mods/103944, VVE - Vanilla Voice Expansion (Formerly MFVM), http://skyrim.2game.info/detail.php?id=74444, https://www.nexusmods.com/skyrim/mods/76959, https://www.nexusmods.com/skyrim/mods/73925, https://www.nexusmods.com/skyrim/mods/76413, Castle Valdmire - Multiple Adoption Friendly, Legacy of the Dragonborn (Dragonborn Gallery), City of Riverwood with player home (Hearthfire's multi adoption mod compatible), Silian Manor - Multiple Adoption Friendly, Frostvale Estate - Multiple Adoption Friendly, Blackthorn - A Buildable Town in The Rift, City of Pinemist with player home (Hearthfire's multi adoption mod compatible), Town of Karthwasten with player home (Hearthfire's multi adoption mod compatible), Additional Child Beds For Major Hold Vanilla Homes. Due to how difficult it is to make both mods work together, this patch may contain flaws. If they decide to flee while traveling between cities, they will flee in the direction of their destination. If an NPC has just one hour of free time, he can only undertake one activity, while if he has five hours free, he can undertake several activities. Farmer: Farmers will work daily in the field. If successful, the NPC will loot the corpse (pelt, meat, and alchemy components). I tweaked many ENB compatible beam meshes too. This happens when you use an enchanted weapon or a mod that adds a hidden cloak spell on the player. Immersive Citizens AI Overhaul SE - Some of the templates described above have been combined and assigned to several NPCs. Enhanced Skyrim Factions The Companions Guild, Immersive Citizens supersedes these mods. Im using the Latest Patch of Skyrim. Due to this mistake, I've already lost a lot of time and I don't intend to repeat the same mistake. This is how their AI have been designed by Bethesda when those two NPCs are involved in the quest "Take up Arms". Hunter: The NPC will hunt game (deer, horker, hare, and fox) in the areas around the NPCs associated city/village. (824) Thats about it. Most of time the culprit will be a mod injecting to NPCs an AI with a high priority or a mod belonging to one of the following category: The game engine is not able to update the position of NPCs during a fast travel. Halgari joins Nexus Mods to help shape the future of Vortex. Edited 6 npcs to keep them separate from this change. If you are a beginner, first, I recommend you to watch this guide as well as this tutorial to learn how to clean your DLC. This updates the bsa by removing two files instead of making all the esp patches again. Yes, they will use their new houses, no compatibility patch required. ), Market: between 6am and 5pm (closed during snowy or rainy weather), The Drunken Huntsman: between 8am and midnight, General goods vendor: between 8am and 8pm, Blacksmith: between 6am and 6pm (if he works outdoors), otherwise between 8am and 8pm.